Cocoon Shell

Jingles

Play a short sound when you highlight a game.

Jingles

Jingles are short sounds that play when you pause on a game. Open Settings → Personalization → Jingles Settings to manage them.

Choose a Jingle

Open a game’s menu with Y, choose Edit, then open the jingle picker. You can search a repository or choose an audio file from your device.

ButtonAction
AChoose the jingle
XPreview it
YChange the search
BGo back

Default Jingles

Defaults cover games without their own sound.

  • A platform default plays for games on that platform.
  • The global default plays when no game or platform jingle is set.
  • A jingle chosen for one game takes priority over both defaults.

Repositories

Repositories are community collections hosted on GitHub. Add one in Jingles Settings using its owner/repository name. Its sounds then appear in the game jingle picker.

To make your own, use the example repository. A simple index.json looks like this:

{
  "name": "My Jingle Pack",
  "snes": [
    { "name": "Super Metroid", "file": "jingles/snes/metroid.ogg" }
  ]
}

Use Cocoon platform folder IDs such as snes or psx. An entry may also include a regex field when one sound should match several similar game names.

Playback Settings

Jingles have their own volume control. You can also normalize loudness and fade out long clips. Background music becomes quieter while a jingle plays.

MP3 and OGG files are supported. WAV, FLAC, AAC and M4A also work.

Use Clear All Jingles to remove game assignments and downloaded jingle files. Platform and global defaults are kept.

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